Modern Advanced C++ (Advanced C++ Programming

Prepare yourself with the skills to put advanced C++ programming skills right to work in a practical environment, using sound coding techniques and best practices.

Advanced C++ Programming (Modern Advanced C++) is a lab-intensive, hands-on C++ training course geared for experienced C++ programmers who wish to take their development skills to the next level.  

This comprehensive course consists of three modules. A preliminary module reviews topics, including inheritance, the ANSI C++ Standard Library, templates. I/O streams, and practical issues of C++ programming, such as reliability & testing. This material is covered as needed depending on the background of the students.

The second module covers more advanced topics.  Unit testing, advanced inheritance & polymorphism are discussed.  Memory management along with move constructors and RAII are explored.  Templates and generic programming are explored including lambda expressions and functors.  The third module is a deep dive into  the Standard C++ Library.  Containers, Algorithms, Threads and much more.

Throughout the course, new features of modern C++ (version 11 and beyond) are introduced as well as the impact on programming style.  These new features include smart pointers, move constructors, functional programming and lambda expressions.

This “skills-centric” course is about 50% hands-on lab and 50% lecture, designed to train attendees in basic coding with C++, coupling the most current, effective techniques with the soundest industry practices. 

4 days/32 hours of instruction
Public Classroom Pricing

Starting at: $2495(USD)

GSA Price: $1870

Group Rate: $2395

Private Group Pricing

Have a group of 5 or more students? Request special pricing for private group training today.

Part 1: Modern C++

  1. New keywords in C++ 11,14,17
  2. RAII – Modern memory management in C++ – overview
  3. Copy vs Move semantics
  4. Namespaces

Part 2: Generic Programming

  1. General Purpose Functions
  2. Function Templates
  3. Template Parameters
  4. Template Parameter Conversion
  5. Function Template Problem
  6. Generic Programming
  7. General Purpose Classes
  8. Class Templates
  9. Class Template Instantiation
  10. Non Type Parameter
  11. C++ Containers overview
  12. Variadic Templates

Part 3: Memory Management

  1. The handle/body (Bridge) pattern
  2. Using strings effectively
  3. Smart Pointers
  4. Move constructor in depth
  5. Other <memory> features

Part 4: Inheritance and Polymorphism

  1. Base Class Initializer List
  2. Composition
  3. Member Initialization List
  4. Order of Initialization
  5. Inheritance vs. Composition
  6. Interfaces
  7. Polymorphism
  8. Chaining Constructors
  9. Inheriting Constructors

Part 5: Exception Handling

  1. Exception Handling
  2. try and catch
  3. Exception Flow of Control
  4. Context and Stack Unwinding
  5. Handling Exceptions in best Context
  6. Benefits of Exception Handling
  7. Unhandled Exceptions
  8. Clean Up
  9. Multiple Catch Handlers

Part 6: Operator Overloading

  1. What is overloadable?
  2. Why overload operators?
  3. Functors

Part 7: Unit Testing in C++

  1. Unit testing – Quick Overview
  2. Unit testing in C++
  3. Introduction <catch.hpp>

Part 8: Functional Programming

  1. Overview
  2. The IoC pattern
  3. Dependency Injection
  4. Functions as objects
  5. IoC via interface
  6. Functors
  7. IoC with Functors
  8. Implementing Functors
  9. Function Pointers
  10. IoC with Function Pointers
  11. Lambda Expressions
  12. Lambda Syntax
  13. IoC with Lambdas

Part 9: Runtime Type Information

  1. Runtime Type and Polymorphism
  2. type_info Class
  3. typeid Operator
  4. Compiler Options
  5. Safe Pointer Conversions
  6. Dynamic Cast
  7. New C++ Style Casts
  8. Static Cast
  9. Reinterpret Cast
  10. Const Cast

Part 10: STL Containers

  1. Vectors
  2. Vector.cpp
  3. Vector Operations
  4. Typedefs
  5. Deques
  6. deque as Stack
  7. deque Functionality
  8. Lists
  9. Generic Programming
  10. Tradeoff with Lists
  11. List Memory Allocation
  12. list Functionality
  13. Associate Containers
  14. Sets
  15. Sets with User Defined Objects
  16. Multisets (Bags)
  17. Maps
  18. Multimaps
  19. Functional Programming with Containers

Part 11: STL Iterators

  1. Pointers
  2. Template Version
  3. String Version
  4. A Generalization of Pointers
  5. STL Iterators
  6. Input Iterators
  7. Output Iterators
  8. Forward Iterators
  9. Bidirectional Iterators
  10. Random Access Iterators

Part 12: Threads & Tasks

  1. Overview Threads
  2. Starting Threads
  3. Managing threads
  4. Overview of Tasks
  5. Tasks
  6. async
  7. Future & Promise

This an intermediate and beyond-level programming course, designed for:

  • Experienced C++ developers. 
  • This course is not recommended for developers new to C++ programming.

  • C++ Fundamentals Refresher
  • Modern C++
  • Generic Programming
  • Memory Management
  • Inheritance and Polymorphism
  • Unit Testing in C++
  • Functional Programming
  • STL Containers
  • STL Iterators
  • Threads & Tasks

A full refund will be issued for class cancellations made at least 10 business days before the course begins. Payment is nonrefundable for cancellations or reschedules made within 10 business days from the course start date and for No Shows (students who do not attend class).  For reschedules made within 10 business days from the course start date, students must reschedule immediately for the same course, up to a maximum of six months from the original date.  A student may only reschedule one time.

Modern Advanced C++ (Advanced C++ Programming Schedule

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